ARCAS Systems
Chapter 2

Find a Real Problem

The one thing

A company is just a solution to a problem someone will pay to fix, so find the problem first and let the product come second.

Start here

New founders fall in love with a product. A clever app, a nice name, a thing they want to build. Then they go looking for someone who needs it. That is backwards, and it is why so many first ideas quietly go nowhere. You cannot talk a person into having a problem they do not feel.

Fall in love with a problem instead. The best ones are close to you. Something that annoys you every week. Something your family keeps running into. Something you watched a small business near you struggle with. You do not need to look far or find something nobody has ever seen. Wherever you live there are shops, students, tradespeople, and families losing time and money to problems no big company bothers to solve, because the problems are too small and unglamorous for a big company to chase. Small and unglamorous is exactly where a first-time founder can win.

A good problem has three marks. People already spend time or money trying to deal with it. They can describe it to you in their own words without you prompting them. And when you name it back to them, they lean in and say yes, that is annoying. If a problem has those three marks, you have something to build on. If you have to explain to someone why they should care, you do not.

There is a difference worth holding onto here, because it saves beginners from the most common early mistake. A problem you find interesting is not the same as a problem someone will pay to solve. Plenty of things are genuinely annoying and still not worth anyone's money, because people have already made peace with them or found a free way around them. The problems worth your first year are the ones where the person is already losing something they can measure, time on a Sunday night, money to a mistake, a customer to a delay, and where they would feel real relief to have it gone. Interesting keeps you busy. Painful and paid-for is what builds a business. When you look down your list, put your mark against the problems that are quietly costing someone real money or real hours right now, and let the merely fascinating ones go.

What to do

  • Carry a notes app for two weeks and write down every problem you notice. Yours, your family's, your neighbour's, a shop owner's. Do not judge them yet. Just collect. Aim for at least twenty.
  • After two weeks, look at the list and ask one hard question of each: would a real person spend money or real effort to make this go away? Not "is this annoying," but "would they pay."
  • Circle the ones that get a clear yes. Cross out the ones you only wish were problems, or that you find interesting but nobody is actually paying to solve today.
  • For your strongest one, write down the name of one specific person who has it. Not a type of person. A person you could message this week.

A worked example

Say you spend two weeks just noticing. You write down that your aunt reschedules her tutoring students by hand over text and loses track twice a week. That a friend who fixes air conditioners forgets which customer is due for a service. That the corner grocery marks stock in a paper book that goes missing. Three real problems, all within reach, none exciting on paper.

You test them against the one question. Your aunt already pays for nothing and just absorbs the chaos, so she may not pay to fix it yet. The air conditioner friend already loses jobs when he forgets a service, which is money, so he might. The grocery owner already pays a part-timer to redo the count, so money is already moving. You circle the last two, because in both cases the problem already costs the person something real. You message the air conditioner friend first, because you can name him and reach him today. That is a far stronger starting point than a clever idea for an app nobody asked for.

The fear, named

The fear is that your problem is too small, or too boring, or that someone must have solved it already. Small and boring is good news. Small and boring means it is real and unglamorous enough that no big company is fighting you for it. A problem you can describe to a stranger, who then nods and says "yes, that is annoying," is worth more than a big exciting idea nobody actually feels in their week. You are hunting for something true, and true is usually quiet and a little dull.

Your move this week

Start the list today. By the end of the week, have at least ten real problems written down, and for the strongest one, the name of a person who has it and whom you could message. You are not committing to it forever. You are choosing the first problem to test.

You are ready when

You can point at one specific problem, held by one real person you could name, that someone would pay to make go away. You have a problem, not just a product idea. The next move is to take it out of your head and test it against reality, so the next stage sends you to talk to real people before you build anything.

RelatedFail Twenty-Five Times·Talk to People Before You Build